Tomb Raider almost had Enslaved-style escort storyline, fantasy elements
Written by Feed Thursday, 05 July 2012 02:26
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I made a case last year for game creators telling us more about what they cut during development, both to tackle anxieties about pre-planned DLC head-on and because what developers edit out speaks volumes, artistically, about what they leave in. Crystal Dynamics' global brand manager Karl Stewart has stepped up to the plate, revealing that the studio's forthcoming Tomb Raider reboot was once an ICO-style "offline co-op" experience.
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Source: Official XBOX Magazine
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Tomb Raider almost had Enslaved-style escort storyline, fantasy elements
Crystal Dynamics reboot once had you protecting a little girl. I made a case last year for game creators telling us more about what they cut during development, both to tackle anxieties about...
Crystal Dynamics reboot once had you protecting a little girl. I made a case last year for game creators telling us more about what they cut during development, both to tackle anxieties about...
© 2013 - Screen Rave
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