Prototype 2
Written by Feed Monday, 23 April 2012 08:36
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Whether it was running up the side of skyscrapers, tearing pedestrians in half or shoulder-dropping tanks into smithereens, the first Prototype seemed well aware of what it could offer, but was far less confident about what it wanted to be. It had more violent ideas than a teenager's zombie script, but underneath the delightfully grisly surface the execution felt like a mess; an incoherent and unattractive game that was wrapped up in a confusing and po-faced story.
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Source: Official XBOX Magazine
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Preview :
Prototype 2
Slice, dice and chop - all with a single press of a button. Whether it was running up the side of skyscrapers, tearing pedestrians in half or shoulder-dropping tanks into smithereens, the first...
Slice, dice and chop - all with a single press of a button. Whether it was running up the side of skyscrapers, tearing pedestrians in half or shoulder-dropping tanks into smithereens, the first...
© 2013 - Screen Rave
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